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List of forums -> Archive -> Qualification and qualification growth

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Topic created : 30.09.2009, 18:01

Last time edited : 1.01.2010, 16:08

diska
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Flaj Cokotlaj
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JDS
a:
Anna Ltd.
 
I. The basic principles
 1. The fine  on amount of enterprises will be canceled. What will be important for the new system – is number of workers;
 2. The system of qualification growth will be modified: every player will be able to improve qualification all the time, even on very high levels and without paying. Speed of qualification growth will change, depending on the current level, from very fast to very slow;
 3. The whole system will become more predictable, and the company operation will become more stable.  
 4. There will be much less possibilities of unfair qualification growth;
 5. There will be more correlations between various game factors. For example, correlation between employees qualification and equipment quality.
 
II. About clones
In the new conditions it won’t be that profitable to use clones. These are the basic reasons:
 1. As result of fine cancellation (see item 1), there won’t be any need to create a clone for every branch;
 2. The “Management” qualification will become more important, so the player will have to rise it for every clone, what is not as convenient as basic account development.
 3. We suppose, that it will be more reasonable to invest time and power into one company. It means that one Manufacturer of 60th level will be better than two Manufacturers of 30th level.  
 
III. Details
There is a lot of information concerning the stated-above innovations, so in this announcement we only can tell a couple of new things:
 1. You will see the biggest changes in your Office work. For example, we’ll introduce requirements for equipment and employees qualification. Those offices? which are in charge of regions with plenty of high-tech enterprises, will have to correspond to this level;
 2. A small wearing will reduce efficiency only after it reaches certain level, which depends on equipment quality;
 3. Qualification growth will depend only on the fact of its functional usage, and not on player’s conventional rate of success. In other words, it will depend on player’s enterprises loading rate;
 4. Parameters of qualification growth are not settled yet, however we count on possibility of natural growth up to the 50th level for half of real year (in the most ideal conditions).  
 
IV. Schedule
Stage №1: the reference system of qualifications: it will be possible to see the future efficiency of your enterprises in a reference section;
Stage №2: the qualification system;
Stage №3: the new system of qualification growth;
Stage №4: interface solutions  (like new efficiency tips);
Stage №5: revision of HELP section
 
Stage №1 will be implemented in the beginning of October 2009.   

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30.09.2009, 22:23

Mike1
Eleven years with Virtonomics
Four years with Virtonomics
Основатель г.Парауапебас Thirteen years With Virtonomics Founder of Badagri Founder of Acharnes Coupe du Monde Russia soccer ball Portugal soccer ball Belgium soccer ball
Croatia soccer ball Argentina soccer ball Brazil soccer ball France soccer ball Swedish profile Ingvar Kamprad Order Biology teacher Biology teacher
Biology teacher Biology teacher History teacher Physics teacher Literature teacher Ladybug Jubilee Ten Bronze Ten
Silver Ten Founder of Peristeri Founder of Osogbo Golden hook V sign V sign V sign Single corporate chevron
Mandarin duck For contribution to the development of Virtonomics Founder of the city Jalingo Founder of the city Lafia The tender collider, VII-XV places The tender collider, VII-XV places The tender collider, IV-VI places The tender collider, IV-VI places
The tender collider, IV-VI places The tender collider, IV-VI places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places
The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, the winner The tender collider, the winner The tender collider, the winner The tender collider, the winner
World Cuisines, IV-Vi places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places
World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner
World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner Shagreen, VII-XV places Shagreen, VII-XV places Shagreen, VII-XV places
Shagreen, VII-XV places Shagreen, VII-XV places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places
Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, II-III places Shagreen, II-III places Shagreen, II-III places Shagreen, II-III places Shagreen, the winner
Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Founder of the city Enugu
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Astronaut helmet Princely mansion Landowner Leader in technologies
m:
Mico Inc
 
ok i have some questions:
 
1. i thought that until now,  qualification growth was related to efficiency maintained in the various companies, plus some general parameters. Does it mean efficiency will no longer be they key factor to grow qualification? We will be able to create thousands of subdivisions - up to a certain level - without effecting efficiency?
 
2. state enterprises owned by clones, are they transferable or do you expect 5/month for each account to keep them
 
3.  you give us 2 options effective 5 of october:
-  pay  5 usd per month or business will be gone after 14 days OR
-  pay 18 usd per month/ 100 per year and subscribe to Anna start a completely new business/ buying new
   mines etc
 
4-. is it possible the developer can dedicate a few days and start a dialog on the board, accept votes from users and within reasonable time implement suggested interface improvements and maybe some script-requiring functions which will ENHANCE GAME EXPERIENCE and SAFE TIME when playing without bleeding through the nose for buying game points beyond those 5$. 

 
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
   no money - no honey - mary is a bitch :-/
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
 

2.10.2009, 16:34

JuleBCN
 
Mike1
ok i have some questions:
 
1. i thought that until now,  qualification growth was related to efficiency maintained in the various companies, plus some general parameters. Does it mean efficiency will no longer be they key factor to grow qualification? We will be able to create thousands of subdivisions - up to a certain level - without effecting efficiency?
 
2. state enterprises owned by clones, are they transferable or do you expect 5/month for each account to keep them
 

1. Yes, the fine for the number of enterprises will no longer exist. The most important characteristics for the new system are going to be the number of employees of the core fields and their qualification.
2. In the nearest future there will be an announcement concerning the clones problem. Everyone interested will be able to join their clones. 
 

3.10.2009, 10:18

Mike1
Eleven years with Virtonomics
Four years with Virtonomics
Основатель г.Парауапебас Thirteen years With Virtonomics Founder of Badagri Founder of Acharnes Coupe du Monde Russia soccer ball Portugal soccer ball Belgium soccer ball
Croatia soccer ball Argentina soccer ball Brazil soccer ball France soccer ball Swedish profile Ingvar Kamprad Order Biology teacher Biology teacher
Biology teacher Biology teacher History teacher Physics teacher Literature teacher Ladybug Jubilee Ten Bronze Ten
Silver Ten Founder of Peristeri Founder of Osogbo Golden hook V sign V sign V sign Single corporate chevron
Mandarin duck For contribution to the development of Virtonomics Founder of the city Jalingo Founder of the city Lafia The tender collider, VII-XV places The tender collider, VII-XV places The tender collider, IV-VI places The tender collider, IV-VI places
The tender collider, IV-VI places The tender collider, IV-VI places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places
The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, the winner The tender collider, the winner The tender collider, the winner The tender collider, the winner
World Cuisines, IV-Vi places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places
World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner
World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner Shagreen, VII-XV places Shagreen, VII-XV places Shagreen, VII-XV places
Shagreen, VII-XV places Shagreen, VII-XV places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places
Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, II-III places Shagreen, II-III places Shagreen, II-III places Shagreen, II-III places Shagreen, the winner
Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Founder of the city Enugu
Egyptian nemes Japanese hat - kasa Founder of Piraeus city Russian ball Brazilian ball Ball of Netherlands Ball of Argentina German ball
Macedonian Golden amphora Common amphora of Heraklion Cocktail Suitcase Air passage Rubber ring Apollo in nephritis Doomsday Calendar
Ritual Drum Shamanic Mohawk Mayan Jade Mask Standard bed-clothing Standard underwear Hockey skates Estonian standard coin Cast-iron Weight of the Mr. Virtonomics 2011
Astronaut helmet Princely mansion Landowner Leader in technologies
m:
Mico Inc
 
clones: thats great. I hope it will be before we loose access to them / have to pay to keep them up 
 

7.10.2009, 07:51

Mike1
Eleven years with Virtonomics
Four years with Virtonomics
Основатель г.Парауапебас Thirteen years With Virtonomics Founder of Badagri Founder of Acharnes Coupe du Monde Russia soccer ball Portugal soccer ball Belgium soccer ball
Croatia soccer ball Argentina soccer ball Brazil soccer ball France soccer ball Swedish profile Ingvar Kamprad Order Biology teacher Biology teacher
Biology teacher Biology teacher History teacher Physics teacher Literature teacher Ladybug Jubilee Ten Bronze Ten
Silver Ten Founder of Peristeri Founder of Osogbo Golden hook V sign V sign V sign Single corporate chevron
Mandarin duck For contribution to the development of Virtonomics Founder of the city Jalingo Founder of the city Lafia The tender collider, VII-XV places The tender collider, VII-XV places The tender collider, IV-VI places The tender collider, IV-VI places
The tender collider, IV-VI places The tender collider, IV-VI places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places
The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, the winner The tender collider, the winner The tender collider, the winner The tender collider, the winner
World Cuisines, IV-Vi places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places
World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner
World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner Shagreen, VII-XV places Shagreen, VII-XV places Shagreen, VII-XV places
Shagreen, VII-XV places Shagreen, VII-XV places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places
Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, II-III places Shagreen, II-III places Shagreen, II-III places Shagreen, II-III places Shagreen, the winner
Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Founder of the city Enugu
Egyptian nemes Japanese hat - kasa Founder of Piraeus city Russian ball Brazilian ball Ball of Netherlands Ball of Argentina German ball
Macedonian Golden amphora Common amphora of Heraklion Cocktail Suitcase Air passage Rubber ring Apollo in nephritis Doomsday Calendar
Ritual Drum Shamanic Mohawk Mayan Jade Mask Standard bed-clothing Standard underwear Hockey skates Estonian standard coin Cast-iron Weight of the Mr. Virtonomics 2011
Astronaut helmet Princely mansion Landowner Leader in technologies
m:
Mico Inc
 
diska
I. The basic principles
 
Stage №1 will be implemented in the beginning of October 2009.

i can't find it? 
 

8.10.2009, 12:59

JuleBCN
 
Mike1
it's gonna be done by the end of OctoberWell 
 

7.11.2009, 08:01.     Subject: Clones

akosokin
Two years with Virtonomics
Four years with Virtonomics
 
actually i thought that clones are prohibited?
aren't theY? 
 

8.11.2009, 17:18

Vastold
 
For your money - any whim!
Are forbidden only on realm Anna
So-so 
 

11.11.2009, 11:49

Winner of the Contest for Managers in the nomination Raw Material Base Winner of the Contest for Managers in the nomination "Knowledge is power!" Winner of the Contest for Managers in the nomination Consumer Goods Winner of the Contest for Managers in the nomination Trade Turnover Winner of the Contest for Managers in the nomination The Standard of Virtonomics Three years with Virtonomics
Four years with Virtonomics Golden Finnish Lion Golden Finnish Lion MBA diploma
m:
Company 2.0
 
Is there any further info on the implementation schedule? 
 

11.11.2009, 14:30

Mike1
Eleven years with Virtonomics
Four years with Virtonomics
Основатель г.Парауапебас Thirteen years With Virtonomics Founder of Badagri Founder of Acharnes Coupe du Monde Russia soccer ball Portugal soccer ball Belgium soccer ball
Croatia soccer ball Argentina soccer ball Brazil soccer ball France soccer ball Swedish profile Ingvar Kamprad Order Biology teacher Biology teacher
Biology teacher Biology teacher History teacher Physics teacher Literature teacher Ladybug Jubilee Ten Bronze Ten
Silver Ten Founder of Peristeri Founder of Osogbo Golden hook V sign V sign V sign Single corporate chevron
Mandarin duck For contribution to the development of Virtonomics Founder of the city Jalingo Founder of the city Lafia The tender collider, VII-XV places The tender collider, VII-XV places The tender collider, IV-VI places The tender collider, IV-VI places
The tender collider, IV-VI places The tender collider, IV-VI places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places
The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, the winner The tender collider, the winner The tender collider, the winner The tender collider, the winner
World Cuisines, IV-Vi places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places
World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner
World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner Shagreen, VII-XV places Shagreen, VII-XV places Shagreen, VII-XV places
Shagreen, VII-XV places Shagreen, VII-XV places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places
Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, II-III places Shagreen, II-III places Shagreen, II-III places Shagreen, II-III places Shagreen, the winner
Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Founder of the city Enugu
Egyptian nemes Japanese hat - kasa Founder of Piraeus city Russian ball Brazilian ball Ball of Netherlands Ball of Argentina German ball
Macedonian Golden amphora Common amphora of Heraklion Cocktail Suitcase Air passage Rubber ring Apollo in nephritis Doomsday Calendar
Ritual Drum Shamanic Mohawk Mayan Jade Mask Standard bed-clothing Standard underwear Hockey skates Estonian standard coin Cast-iron Weight of the Mr. Virtonomics 2011
Astronaut helmet Princely mansion Landowner Leader in technologies
m:
Mico Inc
 
hehe... i'm not pushing for this now, happy to wait ... 56 more days! 
 

25.11.2009, 14:47

ccm_tsang
Winner of the Contest for Managers in the nomination "Knowledge is power!" Winner of the Contest for Managers in the nomination Consumer Goods Three years with Virtonomics
Four years with Virtonomics
 
diska
I. The basic principles
 1. The fine  on anount of enterprises will be cancelled. What will be important for the new system – is number of workers;
 2. The system of qualification growth will be modified: every player will be able to improve qualification all the time, even on very high levels and without paying. Speed of qualification growth will change, depending on the current level, from very fast to very slow;
 
III. Details
 3. Qualification growth will depend only on the fact of its functional usage, and not on player’s conventional rate of success. In other words, it will depend on player’s enterprises loading rate;
 4. Parameters of qualification growth are not settled yet, however we count on possibility of natural growth up to the 50th level for half of real year (in the most ideal conditions).  
 
IV. Schedule
Stage №1: the reference system of qualifications: it will be possible to see the future efficiency of your enterprises in a reference section;
Stage №2: the qualification system;
Stage №3: the new system of qualification growth;
 
Stage №1 will be implemented in the beginning of October 2009.

JuleBCN
Mike1

1. i thought that until now,  qualification growth was related to efficiency maintained in the various companies, plus some general parameters. Does it mean efficiency will no longer be they key factor to grow qualification? We will be able to create thousands of subdivisions - up to a certain level - without effecting efficiency?

1. Yes, the fine for the number of enterprises will no longer exist. The most important characteristics for the new system are going to be the number of employees of the core fields and their qualification.

number of employees, according to the reference section for qualification already introduced, says i need 16+ for production and 15+ for management,   other players have quoted something like 24+ and 40+ for production - their current Q more than 1/2 or 1/3 of requirement.
 
is the new system of qualification to be introduced in December some time going to crash our production???
of the top 10 players with the most turnover, only TWO players have qualification for production > 15:
amantes1 and craminu
can only guess the other 8 top players would need a much higher production Q, and 'we' have less than 2 weeks.
 
so will all the top players (maybe minus the two notable ones) all crash with the new qualification requirements - along with the rest of us bunnies?
 
admin, what will be the 'penalty' for not having enough Q?  will efficiency seriously go down to maybe 30% and production suffer greatly???
 
and if production decreases dramatically, will that not affect qualification growth as well - so we would then be in a vicious cycle.... not enough Q, production decrease.  Q grows slowly or not at all.  eventually expenses ovetakes revenue, we go bankrupt unless we buy lots of points to increase Q??? 
 

25.11.2009, 15:10

Standard underwear Estonian bronze coin Four years with Virtonomics
Standard bed-clothing Bronze underwear Hockey skates Estonian bronze coin Steel Dumbbell of the Mr. Virtonomics 2011 participant Four years with Virtonomics Overall of the candidate of science Bronze Finnish Lion
MBA diploma Laboratory assistant’s overall
 
my efficiency is allready so low...so i'm fireing my employes so the efficiency will rise (hope so)...and as you said, qualification is not rising at all Not so 
 

25.11.2009, 16:34

Winner of the Contest for Managers in the nomination Raw Material Base Winner of the Contest for Managers in the nomination "Knowledge is power!" Winner of the Contest for Managers in the nomination Consumer Goods Winner of the Contest for Managers in the nomination Trade Turnover Winner of the Contest for Managers in the nomination The Standard of Virtonomics Three years with Virtonomics
Four years with Virtonomics Golden Finnish Lion Golden Finnish Lion MBA diploma
m:
Company 2.0
 
Tech and advertising play a big part in efficiency. Reducing these will help increase top manager % and therefore overall %.
I'd rather produce a lower quality than quantity, I can barely get enough of some goods as it is.
 
amantes1 and craminu have production quali greater than 15 because they have many factories. With the old (current) system of quali growth it will increase more quickly if you have more enterprises.
I'm guessing their requirement will also be much higher than a lot of other players.
 
New quali system will be based on enterprise loading rate. Even if efficiency crashes it should still increase at a decent rate as long as you keep the loading high. Loading is easy to keep high, just make sure equip and employees are at max and you have enough raw materials.
Part of the new system is increasing the rate at which quali increases.
"4. Parameters of qualification growth are not settled yet, however we count on possibility of natural growth up to the 50th level for half of real year (in the most ideal conditions).   "
quali 50 in 6 months is quite fast, considering the diminishing return of higher levels. quali 15 should be achieveable within 2-3 weeks.
 
I'm waiting to see the effect the change will have, but I'm preparing to cut back advertising, employee salaries and reduce tech levels if efficiency goes too low. 
 

25.11.2009, 18:33

Standard underwear Estonian bronze coin Four years with Virtonomics
Standard bed-clothing Bronze underwear Hockey skates Estonian bronze coin Steel Dumbbell of the Mr. Virtonomics 2011 participant Four years with Virtonomics Overall of the candidate of science Bronze Finnish Lion
MBA diploma Laboratory assistant’s overall
 
i'll cut the advertising expenses and i'll let you know if there is any effect on efficiency 
 

25.11.2009, 19:28

ccm_tsang
Winner of the Contest for Managers in the nomination "Knowledge is power!" Winner of the Contest for Managers in the nomination Consumer Goods Three years with Virtonomics
Four years with Virtonomics
 
on current Q system, have found with lower tech factories, it didn't matter so much.  with higher techs - 5 - 8, can't have full load for my factories.  for my tech 6 factories, can only have 1850 to 1870 workers (have production Q of 10 right now).  all my factories at 100.  try it
 
Qualification of player   10
Qualification required 7.38 in case of maintaining current subdivision settings
7.37 to achieve ~100% staff efficiency
16.76 to manage total current number of employees
Total number of employees on profile qualification 32 180 
 

26.11.2009, 09:13

Standard underwear Estonian bronze coin Four years with Virtonomics
Standard bed-clothing Bronze underwear Hockey skates Estonian bronze coin Steel Dumbbell of the Mr. Virtonomics 2011 participant Four years with Virtonomics Overall of the candidate of science Bronze Finnish Lion
MBA diploma Laboratory assistant’s overall
 
well...efficiency has risen for 0.3 % at every enterprise (factory, store, mill,...) And i cut the brand advertising in all cities that i sell my goods...so the advertising have not a lot of impact on general efficiency if you ask me 
 

List of forums -> Archive-> Qualification and qualification growth

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