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List of forums -> Main forum of the online business game "Virtonomics" -> Newbie question: How best to maintain Factory Qualification growth at full speed from the get-go (Uncle's gift)?

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Topic created : 19.04.2017, 03:11

Last time edited : 19.04.2017, 03:41

spoogob
Four years with Virtonomics
Winner of the Contest for Managers in the nomination Raw Material Base Winner of the Contest for Managers in the nomination "Knowledge is power!" Winner of the Contest for Managers in the nomination The Standard of Virtonomics Two years with Virtonomics
 
Tips, strategies, gotchas etc would be appreciated - especially from those with prior experience and expert knowledge.  Thanks!
 
(I've started before - but I always seem to have a hard time getting Production Qualification growth to grow decently.  So I am hoping to better map out where the difficulties lie, and how best to avoid/work through/ around them,
   

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19.04.2017, 14:17

XDCD
Five years with Virtonomics
Japan soccer ball Swedish profile Swedish profile Swedish profile Swedish profile Swedish standard Ingvar Kamprad Order Jubilee Ten
Shagreen, VII-XV places Shagreen, VII-XV places Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Seven years with Virtonomics Winner of the Leaders Contest in the nomination of Consumer Goods Winner of the Leaders Contest in the nomination The Standard of Virtonomics
Winner of the Contest for Managers in the nomination "Knowledge is power!" Winner of the Contest for Managers in the nomination Consumer Goods Winner of the Contest for Managers in the nomination The Standard of Virtonomics
m:
XDCD Incorporated
 
Pretty sure the best way to increase your qualification is by producing high quality items while maintaining 100% efficiency.
 
Reading through this topic will help you a lot more (updated value tables are in later posts):
https://virtonomics.com/mary/forum/forum_new/13/topic/101016/view ...  
 

19.04.2017, 17:48

Last time edited : 19.04.2017, 18:04

spoogob
Four years with Virtonomics
Winner of the Contest for Managers in the nomination Raw Material Base Winner of the Contest for Managers in the nomination "Knowledge is power!" Winner of the Contest for Managers in the nomination The Standard of Virtonomics Two years with Virtonomics
 
So okay, yes, a beginning player is advised that he/she should produce highest quality goods as possible without detracting from 100% efficiency.  Presumably then, installing tech license or purchasing tech license and adjusting salaries and equipment qualities to max out (but not exceed) the player's Qualification levels in Management and Production is the way to proceed.
 
A beginning player, however, is initially given only $1 million virtual cash to start with, along with starting qualifications Q1 across the board.  Should one choose the Uncle's Gift which is specialized on production,then a temporary +1 boost to production quality is given to the starting player.
 
In addition, it is mentioned that one should produce goods with quality at least equal to the realm average, or else one would only be able to achieve slower growth.  However, the later in the game that a player starts, the higher the realm average is, thus condemning late-start players to ever slower production growth relative to that experienced by earlier starting players. So producing at realm average quality is completely out of reach for newer players, and remains so for ever-increasing time durations.
 
That seems most unfair, somehow.  And extremely frustrating.
 
Also, where does one find what the realm average is - is that info posted somewhere? 
 

19.04.2017, 19:23

Last time edited : 19.04.2017, 20:54

XDCD
Five years with Virtonomics
Japan soccer ball Swedish profile Swedish profile Swedish profile Swedish profile Swedish standard Ingvar Kamprad Order Jubilee Ten
Shagreen, VII-XV places Shagreen, VII-XV places Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Seven years with Virtonomics Winner of the Leaders Contest in the nomination of Consumer Goods Winner of the Leaders Contest in the nomination The Standard of Virtonomics
Winner of the Contest for Managers in the nomination "Knowledge is power!" Winner of the Contest for Managers in the nomination Consumer Goods Winner of the Contest for Managers in the nomination The Standard of Virtonomics
m:
XDCD Incorporated
 
Don't worry too much about the realm average when starting.
As far as I know the game does take your qualification limitations into account, thus as a starting player you aren't expected to produce anywhere near realm average.
 
Do keep in mind that it is a slow paced game, you won't be gaining multiple levels per turn, and at level 10 it won't grow much faster than 10-14% into a level per turn (not sure about lower levels).
 

I do agree the $1M starting cash is quite limited and you won't be able to produce goods of quality that you can sell a decent price which makes the starting point a little harder. However, if you like some extra starting cash to make it a little easier you will be able to find players to help you out on this front.
If you're playing on Mary let me know if you would like me to buy your goods at a premium for little while to get started.
 

 
Anyway, the realm average per product is found at:
https://virtonomics.com/mary/main/globalreport/product_history ...
Analytics -> Market analyses -> production -> general report 
 

List of forums -> Main forum of the online business game "Virtonomics"-> Newbie question: How best to maintain Factory Qualification growth at full speed from the get-go (Uncle's gift)?

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