Yes/No
The main issue isn't removing the independent suppliers. The main issue is the game breaking costs of points...
Games I've played in the past with points for cash concepts always had a in-game item to keep the prices level.. For example:
Drift city has paid gotcha and free gotcha, along with free/paid items of the same thing (perm vs temp or different lengths). Points while playing went for 150k-500k depending on games economic standing of players.
Runescape brought in a similar system which brought in a economic standard to the game (I quite before this) and also basically killing bots and real world trading.
The point is I'm all for having the independent suppliers being removed, however a independent supplier of points has to have a price point for fairly new users (6 months) to use. This will literally piss everyone buying points right off lol... It will also annoy the devs...
But in all seriousness this games points are excessively overpriced... If I was able/willing(not, simply too lazy) to get Mike1 JustNash (or any of my friends with equal/better qualifications) along with a few of my dev/graphical friends we alone could likely create a web based game in less a year that costs less... Just putting that out there.
How to put it in a nice way... Oh I know
http://www.thehosthelpers.com/general-chat/looking-for-people-who-are-willing-to-help-with-my-current-project/msg18487/#msg18487 I'm going to try to create something 100% live with out f*ck*ng the rat sh*t out of a server lol
Yes it's possible, hell before I quite Truckersmp (due to issues with one admin) I was working on live ai, goal was up to approx 2000 ai units updating simultaneously mixing with live users.
That project died with my free time (and the laptops screen lol)
I'm all for the suppliers being removed if done right. However based on past decisions of the team this is a game killer.
If it does happen bq1 only farms plantations mines for in-game money bought points (excluding user bought then sold points), this means a new points currency, a 1-1 point currency worth not a 10-1 just to try to promote buying them instead... Real world bought bq1 property give 15% product/production boost.
What will happen is players like me will buy a ton load and dump it on the market, likely causing a crash but it'll steady once all the hoarders go under. |