We (the players) are trying a lot to keep the game as it is, but lets face the reality, there is noone interested in what we say.
I was buying some points before the announcement, because I wanted a gold mine. Now I changed my strategy and was targeting for wheat, hell, the smallest one goes for 40 points?!? This is a lot of money for an online game, especially if you take into consideration that you can max get 90 turns of full mode. Everything bought for more than 15 points is a waste of money. I am not prepared or willing to pay such an amount for a MMOG, where you only have 1 turn per day. I am paying for another game, a racing game, the price is close the same per month, BUT I can race 24 hours a day if I have the time. Here I only change my setup and am done for the day....
Also with the paying mode, you still have to pay to get certain features, which is a double payment. So you pay to play and then you pay again for the features. Not right in my mind (well, a customers mind), maybe we have to re-consider who is owning the game and what is his business model behind it. It looks as if the idea is to suck a lot of money out of the market and then be gone with it.
I think in some months from now (when everybody has used up his points) nobody will be talking of virtonomics anymore and it will be gone. I haven't seen any improvement now with the change, loading times are still extremely long for a paid service, innovations are 0 and stability of trade is decreasing.
So, it was good as long as it lasted. |