On Friday, Dec. 11 Virtonomics turns three years. Three long, hard, full of inconstancies, but still amazing years! The Vera realm will soon celebrate its 21st Virtonomics Birthday, as for Olga and Mary, which seem to have been opened just recently, they are reaching the school age. The year 2009 was especially hard for all of us: having begun with the world crisis and the transition to the multiple realms model (the latter being taken rather ambiguously by our audience, but was inevitable) it is now ending with the return to the free business model and some significant changes to the system of qualifications and upgrades. There are also many other changes associated with the game. So, here is an overview.
1. Virtonomics is free again!
December 8
From Dec. 8 all non-subscription realms of Virtonomics are returning to the free-to-play business model which does not imply obligatory payments for full-function game. The results of the last two months have not met our expectations from the pay-to-play model. As a result, we have decided to return to the free-to-play model, however, with some changes. The changes are: differentiation between the levels of access to certain game features depending on the level of qualification of the game character.
The list of game features requiring “a special level of access”:
Access to the enterprise market (purchase and selling of enterprises for the Virtonomics dollars): requires the 3rd level of qualification in Management not considering awarded bonuses;
Access to the enterprises of size 4 and higher: requires the 5th level of qualification in Management not considering awarded bonuses (the restriction is applied to construction, rent,
purchase and expansion of enterprises; the enterprises which a company already has will not be closed);
Access to contests: requires the 5th level of qualification in Management not considering awarded bonuses;
Access to auctions: requires the 7th level of qualification in Management not considering awarded bonuses;
Access to group messaging to suppliers and clients: requires the 7th level of qualification in Management not considering awarded bonuses;
Access to gaining VIRTs (see below): requires the 10th level of qualification in Management not considering awarded bonuses.
In the sequel after the introduction of new game features some of them will also be available only to those players who have achieved a certain level of a given qualification.
The introduction of paid levels of access is not expected: all restrictions will be possible to overcome without obligatory investments in the process of natural upgrade of your character.
2. The opportunity to make money in Virtonomics
December 11
The Virtonomics administration announces that they are willing to buy VIRTs from players for real money. The purchase of VIRTs will be exercised by one of the official Virtonomics dealers at the exchange rate of 1 VIRT for $1 minus fee for the money transfer. It is also possible to transfer money via PayPal payment systems. The minimum sum to be purchased is 100 VIRTs. With some of our partners we also negotiate the possibility of purchase of smaller sums.
We remind you that you can gain VIRTs within the “100 friends” campaign, the conditions of which will also be improved according to the new policy of the company – the part of VIRTs from the payments of the friends attracted to the game by a user and credited to his/her account will be increased to 20%. Apart from that, there will be new opportunities to gain VIRTs (see below).
More details will be given when this feature is introduced to the game.
3. Earnings from contests among the buyers of game points
December 9
Any player to buy game points automatically becomes a participant of a daily draw with the prize of up to 400 VIRTs, and a monthly prime award equal to 1000 VIRTs.
More details will be given when this feature is introduced to the game.
4. The First Month contest and state tenders
~ December 10
Right after the launch of daily draws among buyers of points we plan to launch a number of regular automatically generated contests where VIRTs can be gained by successful game, effective management and your intellectual abilities.
In the first place we will introduce a so called First Month contest (“managers contest”), where players who have registered their companies on the same day will compete with each other. The prize of each of such contests will be 200 VIRTs for every realm.
Apart from this, there will be a system of state tenders for experienced players – mini-contests where you can win VIRTs if you achieve certain aims given to you in the game on the day
determined by the Virtonomics government. Daily prize of tenders will range from 25 to 300 VIRTs for every realm.
More details will be given when this feature is introduced to the game.
5. Long-awaited release of qualifications and updates reform ~December 15
New system of qualifications is to be launched on December 15 on all realms.
As for the widely discussed problem of separation the qualification of Agriculture, we decided to transfer current values of Agriculture to Animal breeding, and also to Farming for those players who have at least one agricultural farm or a plantation at the point of the publication of this announcement.
6. Expansion of presents market
December 10
Apart from all mentioned above, there is one more insignificant, but pleasant addition: during the update from Dec. 10 to Dec. 11 the volume of presents market will be increased by three times in all cities of all realms.
Congratulations with the Virtonomics third Birthday!
same here... on qualification page, the orange numbers are all on 0, some of my qualifications are not sufficient but everything is on 100%. Its nice but i do not understand
is THIS the Q reform?
orange indicator from Q page gone, a few of my quals increased by 1 (including mining which i don't have), all offices, factories, stores and labs at 100% efficiency -- though top manager efficiency at 67% at top page, and efficiency pop up says work eff at 60%.
life is JUST GREAT as it is --- but will it become what the eff pop up suggests tomorrow/some other time???
please, Admin, give some indication. need to plan/react to what Q reform does, but hard to do so not really knowing where baseline is... have put my company basically 'on hold' with the 23+ Q requirement scare. if eff drops to 60% or less, ALL supplies will suffer, and i'm sure i won't be the only one. Supplies had been low/hard to get by since the pay-to-play, and is only very slowly improving. if the Q reform drops us to 60% or less, Christmas will not be Christmas at all for Mary!!
There are now qualification values for agriculture and stock rearing, and my offices have all had a large drop in staff efficiency.
All enterprise efficiencies are 100%, but I expect this is just to give us a chance to get things in order instead of just unleashing chaos.
I wonder if we will have this amnesty for a few days, with the qualification growth reform hopefully our qualification will increase to a level that will help reduce the efficiency crash.
- yesterday, orange numbers on Qualification page are 0
- today, orange numbers disappeared, top manager efficiency in Subdivs show as per new rules but work efficiency still as per old one
tomorrow ...???
17.12.2009, 10:29
and i have efficiency in all enterprises at 100 % i hope this is not a bug
The scheduled elaboration on the Qualification reform has been completed, and we’re going through the final testing now.
The reform is to be launched during the upgrade from Dec. 16 to Dec.17.
The division of qualification in Agriculture took place on Dec. 16.
On Dec. 17 all subdivisions will have 100% efficiency.
P.S. An abnormal surge of qualifications increase has happened during today’s upgrade. Don’t worry.
The orange numbers of forecast qualification growth have been removed.
In the near future we’ll also remove the tips on forecast qualification growth on enterprises.
17.12.2009, 15:23
so that means that tommorow will efficiency crash down? OMG i'll have to reorganize my company and sell most of my factories...
On Dec. 17 all subdivisions will have 100% efficiency.
P.S. An abnormal surge of qualifications increase has happened during today’s upgrade. Don’t worry.
The orange numbers of forecast qualification growth have been removed.
In the near future we’ll also remove the tips on forecast qualification growth on enterprises.
thankyou for the update and Dec 17 100% efficiency present!
the orange numbers i found to be quite useful for planning, as was the forcast Q growth (though that is scary) is it possible to retain them please???
expect efficiency and supply for Mary to crash after Dec18 update even with the accelerated growth, especially from the top players who have posted in forums. can't sell factories to players with < Q5 management, so there will not be a lot of buyers. life will rough!!
Excuse me, you said efficiency will normalize on Dec.17th, but now is Dec.18th and all my subdivisions still are 0.01% efficiency.. what is going on? could you fix that??? Will you?
On 17th Dec effi 100%, that the present from virtonomic. That show what is your actual effi compare to 100%.
So ? Everyone is terrible hit !!!!
Well, i would call that a qualification crisis, which monopoly is no more, & maybe i would say; do you think in the real world, a company would have so many expertise in so many different field of biz ?
Conclusion, a mutual trade partner is required in order to survive.
In honor of the three years we will update the status of all our star players. Tri-Star will get left in service two-star veterans, double - one-star, first star note all active players registered in 2008 year.
In addition, in honor of the three years and in anticipation of the reform of qualifications, we will give ALL players Virtonomiki festive snowmen with a +10 bonus to the Office and the +5 bonus to all other qualifications. January 18, 2010-year festive snowman little podtaet - will only +5 bonus to the Office. February 15, 2010-year snowman melt completely.
>> Does it apply to mary?
sergo
Mary was started May 2009. Тoo early for the annual awards.
Snowmen will apply for Mary too.
do we get the 3 day holidays extension for snowman? so it melts Jan 21 for the rest, leaving +5 for management til Feb 18?
actually, would be great if the extension can be for longer --- seems quite a few players still having efficiency problems even with the snowman!
List of forums -> Archive-> Third Birthday of Virtonomics, free-to-play, reform of the system of qualifications