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List of forums -> Your suggestions and bug reports -> Suggestion: Change default contract cancellation

Suggestions on how to make our virtual business game better and reports about discovered errors.

Voting:  

When should contracts be cancelled by default?

Voting duration:

Start: 22.06.2016, 18:02

End date: Not specified

Voting continues
- When price increases a certain % above the original purchase price
 
10
- When price increases a certain % in one update
 
3

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Topic:

Topic created : 22.06.2016, 18:02

Jayman
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The winner of the contest of directors in the nomination 'IT-standard' Shagreen, VII-XV places The winner of the Leaders Contest in the "Fuel Rivers" nomination Winner of the Leaders Contest in the nomination Week of perfect Service Winner of the Contest for Managers in the nomination Nation's Health Five years with Virtonomics Winner of the Leaders Contest in the nomination Tender mania Winner of the Leaders Contest in the nomination The Standard of Virtonomics
Winner of the Contest for Managers in the nomination Consumer Goods
Golden Ten Merchant Medal I level Nine years with Virtonomics World Cuisines, VII-XV places Shagreen, the winner Shagreen, the winner Shagreen, the winner
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Jayman Corporation
n:
Jayman Incorporated
m:
Jayman Rulezzz!
 
Instead of having contracts cancel when the price increases a certain % in one update, change it to a total % increase.
 
If someone raises price 9% every few weeks the contract will never cancel even if the price ends up being 500% higher but if someone raised the price once for 11% in one update it cancels right away. Setting it to cancel at a certain % higher than the original contract would be more useful.
 

The problem could be solved by making the default a total % and not the % for each update. It would be easy to program by having the default be a certain value that is a certain % higher than the purchase price.    

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23.06.2016, 00:28

Viraxje
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World Cuisines, IV-Vi places World Cuisines, IV-Vi places World Cuisines, IV-Vi places World Cuisines, IV-Vi places World Cuisines, II-III places World Cuisines, II-III places Shagreen, VII-XV places Shagreen, VII-XV places
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Viraxje Ltd.
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Viraxje Industries
 
This would be a really nice optiron.
Makes that players who don't have the time to log in daily/weekly to keep running the enterprises profitably way longer.
Especially retail stores. 
 

23.06.2016, 10:47

JustNash
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For contribution to the development of Virtonomics The tender collider, VII-XV places The tender collider, VII-XV places The tender collider, VII-XV places The tender collider, IV-VI places The tender collider, IV-VI places World Cuisines, VII-XV places World Cuisines, VII-XV places
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Shagreen, VII-XV places Shagreen, VII-XV places Shagreen, VII-XV places Shagreen, VII-XV places Shagreen, VII-XV places Shagreen, VII-XV places Shagreen, VII-XV places Shagreen, IV-VI, places
Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, II-III places Shagreen, II-III places Shagreen, II-III places Shagreen, II-III places
Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons
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Premium Brands
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Premium Brands
 
I do not favor this idea at all. Prices seem to go up over time anyway. Quality might go up along the way too. Maybe I can be in pole position with a really good supplier and then all of a sudden see my orders cancelled automatically because a certain barrier was reached...
 
For me, no change is needed. But, I can understand not everybody checks their stuff regularly. So IF anything is changed, then make the $ and quality constraints the default setting rather than the % change. Incidentally, this already existant option is really similar to the one proposed, imagining that people who play this game know how to convert a desired % increase into an absolute number... :-D 
 

23.06.2016, 13:50

Gendalf04
The crown of the French empire Wild beehive Honeycomb Honey Barrel Shagreen, VII-XV places Merchant Medal III level Winner of the Industry Competition in the 'Government procurement' nomination The winner in the nomination Your Way to success of the Industry Competition
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l:
Kuku Industries
 
I would suggest to remove "automatic cancellation" altogether. If there is increase from original terms, automatically stop the supply without losing the deal. And get the notification in your daily messages. So you can decide the acceptability of the new terms or brake the deal.
 
There is already such a scenario runs, when the quality doesn't meet the criteria set by the buyer.  So extending that option to price hikes would remove that unnecessary cancellations and losing the precious place in the queue of buyers list. 
 

24.06.2016, 07:53

Jayman
Jubilee Ten Bronze Ten Nine years with Virtonomics The tender collider, VII-XV places The tender collider, II-III places World Cuisines, VII-XV places World Cuisines, IV-Vi places World Cuisines, the winner
Shagreen, VII-XV places Shagreen, VII-XV places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, the winner Merchant Medal III level Merchant Medal II level Common amphora of Heraklion
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Winner of the Leaders Contest in the nomination of Consumer Goods Winner of the Leaders Contest in the nomination The Standard of Virtonomics Winner of the Contest for Managers in the nomination "Knowledge is power!" Winner of the Contest for Managers in the nomination Consumer Goods Winner of the Contest for Managers in the nomination The Standard of Virtonomics
The winner of the contest of directors in the nomination 'IT-standard' Shagreen, VII-XV places The winner of the Leaders Contest in the "Fuel Rivers" nomination Winner of the Leaders Contest in the nomination Week of perfect Service Winner of the Contest for Managers in the nomination Nation's Health Five years with Virtonomics Winner of the Leaders Contest in the nomination Tender mania Winner of the Leaders Contest in the nomination The Standard of Virtonomics
Winner of the Contest for Managers in the nomination Consumer Goods
Golden Ten Merchant Medal I level Nine years with Virtonomics World Cuisines, VII-XV places Shagreen, the winner Shagreen, the winner Shagreen, the winner
Eight years with Virtonomics Broker-Yard Tournament Prizewinner
l:
Jayman Corporation
n:
Jayman Incorporated
m:
Jayman Rulezzz!
 
Sometimes I lower prices 20% due to not enough sales and then want to raise the price 15% later when my supplies are limited. Even though the price after the 15% increase is 5% less than the original contract price, the contract will be cancelled. That's one reason I would raise the price 9% one update and 6% another update. 
 

24.06.2016, 12:38

Last time edited : 24.06.2016, 12:50

gamerz300
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One year with Virtonomics
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m:
Egg-Roll International
 
I like the idea, while I've not had a issue with it I don't like the current setup.
 
For JustNash we could always do a calculation for such things...
 
This games quality control for stock is very limited...
 
I've used the 9% increase for a few updates before but notified everyone before doing so (my furniture production), this was due to price increases out of my control but they also benefited with quality increase (at same time I improved the tech). I might of list a few contracts but most stayed.
 
So as for the calculations we would need:
Min quality
Min price
Max quality
Max price
Max % leeway for each option
No of days for leeway for each option
 
We have 3 of them already but they all work injunction with each other.
 
Say you have a order for 1000 pcs at q9 costing $250 a pc. you don't want to pay more than $300 for a max quality of 12 and also don't want quality to be less than 8. Say your leeway is 5% for everything but the low q which is 0 to make things easy.
 
This means if quality drops below 8 it either cancels or does not buy (like it is currently).
However say the price and quality go up to q10 and $300. The game will calculate it like this:
 
(($250/Q9)*Q10)*1.05= $291.67
Based on said calculation the contract is either canceled or not completed.
 
If the price is increased but not quality because the person selected 5% for everything it'll have a cap of $262.50 before the contract is cut
 
Imo contracts should never be cancelled as the difference in cost could be pennies...
 
But said calculations allow variations in production costs for higher quality as well giving us more control than just simply $, % or Q which makes it very hard/limited to avoid being taken advantage of...
 
Edit:
Number of days for leeway is the number of days for said % or $ min max allowed before it gets reset.
 
So say someone sets a 5% 5 day leeway someone could increase 1% every day or 5% one shot or 3% than 2% etc. The only flaw is if they figure out your day/%$ they could abuse it... So no 5% 5 days lol... In 70 days said issue could double the price. A failsafe Seder side could combat this in baring the ability to increase the price after a number of updates over a set # of days (like 30 days) 
 

List of forums -> Your suggestions and bug reports-> Suggestion: Change default contract cancellation

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