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List of forums -> Main forum of the online business game "Virtonomics" -> VIRTs reform

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Topic:

Topic created : 11.10.2016, 22:48

Last time edited : 24.10.2016, 15:39

jeka_igla
Four years with Virtonomics
Two years with Virtonomics
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Five years with Virtonomics
m:
Red Swarm LTD
 

On October 17th, 2016 the virtonomics system of bonuses and prizes will be changed:
  • All VIRTs on players accounts going to be transferred to bonus points, points will be attached to the realm where a players has the most assets (game currency assets). If a player has no assets on all realms VIRTs going to disappear;
  • The "100 friends" program going to be changed as well: instead of VIRTs players will receive bonus points attached to the realm. The "attachment" to the realm will happen at the moment of registration from the referral link. For old "friends" the attachment going to happen on October 17th, 2016 to the realm where a player who invited people has the most assets (game currency assets);
  • All tender prizes going to be changed from VIRTs to game points attached to the realm. The new rule will apply on tenders which were generated before October 17th but with a due date October 17th or later;
  • VIRTs which can be won in lotteries from planes (gov procurement) and yacht (regatta) will be replaced to game points;
  • VIRTs exchange market will be closed;
  • VIRTs prizes in contest of presidents (CoP) going to be replaced to bonus points, however with the exception of CoP which are already started. For those you can write to technical support and ask to transfered points which you won as if it were VIRT's. Applications for the transfer of such points will be taken within 2 weeks from the date of end of the CoP.
   

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20.10.2016, 19:28

Last time edited : 20.10.2016, 19:35

Marloan_Morris
Triple corporate chevron For contribution to the development of Virtonomics Black Friday wallet Winner of the Contest for Managers in the nomination Nation's Health Winner of the Leaders Contest in the nomination Tender mania Winner of the Leaders Contest in the nomination Quality label Winner of the Leaders Contest in the nomination of Consumer Goods Winner of the Leaders Contest in the nomination The Standard of Virtonomics
Winner of the Contest for Managers in the nomination Raw Material Base Winner of the Contest for Managers in the nomination "Knowledge is power!" Winner of the Contest for Managers in the nomination Consumer Goods Winner of the Contest for Managers in the nomination The Standard of Virtonomics Three years with Virtonomics
 
Imo:
 
A: Virt Exchange beeing gone makes the game more expensive for all low to high range players. You can only PAY for everything you build and the top 3 players win all the prizes. So its basically a pyramid financing system for the Top 3 players while other players have to pay money for them.
 
B: What sense does it make to have financial success now.... to watch a number grow bigger?? When you absolutely cant buy anything with it besides things that other players paied for ... and that way overpriced.
 
C: Sensless paid services are beeing introduced and it more seems like that this is becoming a flytrap for newer players which are very rare to spend until they realize they only spend and others gain. As if the things would not cost enough as it is ....
 
Yes the points stay on the server now.... that is achieved but they are beeing hauled to the top 3 players now, since they only win prizes worth anything.
 
D: This change put only the margin higher .... like Virtonomics want now 60% instead of just 25%. (just numbers nothing I really know .... maybe its 200% and not 75% ....)
 
E: And you cut off any break even point. Meening that after 5 years and continous play a player should be able to make so much profit from what he has already to finance the whole business with bought virts from the virt exchange.....
No low budget player can grow anymore..... only if he pays more.
 
Pay for ever or quit. thats the choice now.
 
F: You do realize that this is already the most expensive game in the internet with the the worst - prize - value relation and you just went ahead and made it even worse. If you think I am wrong..... show me a game where you even can BUY things for a value of over $1000. A whole island in a "former" online world game ..... costs $2500... but thats actually something you could do something with and make more money from it..... in this game you can only and sole invest now and get absolutely nothing out of it.  
 
And with this change ... you can only for ever pay now....!!!
 
(if you dont like this post delete it)
 
PS: If Virtonomics shows the receipt of every $100 invested in the game how much was spent on further developement and how much a good third of it goes to orphanages in Lithuania, this change would be maybe justified.... in all other cases its just wrong! 
 

21.10.2016, 11:15

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Лидер розничной торговли Сенегала Merit for the Belgium of level III Belgian chevron Jewelry Loupe Waffle iron Ancient manuscript Beauty set Perfume
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Bronze Ten Bronze Ten Bronze Ten Golden hook Golden hook Founder of Ségou city V sign V sign
Angola retail leader Iceland retail leader Triple corporate chevron Double corporate chevron Production: elite Science: bachelor Management: bachelor Merit for the Poland of level III
Leader of the retail trade of Sri Lanka Nine years with Virtonomics King of the gas station Liechtenstein retail leader The tender collider, IV-VI places The tender collider, IV-VI places The tender collider, IV-VI places The tender collider, II-III places
The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places
The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, the winner The tender collider, the winner World Cuisines, VII-XV places World Cuisines, II-III places
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Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons
Merchant Medal II level Merit for the Uzbekistan of level III Нead of state Нead of state Нead of state Нead of state Нead of state Нead of state
Нead of state Нead of state Mechanic Argentina retail leader Cuba retail leader Founder of Oulu Brunei retail leader Tenderman
Winner of the Industry Competition in the 'Government procurement' nomination Winner of the Leaders Contest in the nomination Week of perfect Service Restaurateur Mayor Mayor Mayor Mayor Mayor
Mayor Mayor Mayor Mayor Mayor Mayor Mayor Mayor
Mayor Mayor Mayor Mayor Mayor Mayor Mayor Mayor
Mayor Mayor Mayor Mayor Mayor Mayor Mayor Mayor
Mayor Mayor Mayor Mayor Mayor Mayor Top Technologist Winner of the Contest for Managers in the nomination Nation's Health
Retail Elite Fishing Pro Princely mansion The winner of the Industry Competition The winner in the nomination Your Way to success of the Industry Competition The winner of the Best trade mark nomination of the Industry Competition The winner of the Storm of regions nomination of the Industry Competition The winner of the Standard of Virtonomics nomination of the Industry Competition
The best player of the qualification for the quarterly Industry Competition Winner of the Leaders Contest in the nomination Tender mania Winner of the Leaders Contest in the nomination Quality label Winner of the Leaders Contest in the nomination The Standard of Virtonomics Winner of the Contest for Managers in the nomination Raw Material Base Winner of the Contest for Managers in the nomination "Knowledge is power!" Winner of the Contest for Managers in the nomination Consumer Goods Winner of the Contest for Managers in the nomination The Standard of Virtonomics
Finland retail leader Planter Governor Governor Governor Governor Governor Governor
Governor Governor Governor Governor Mali retail leader Kuwait retail leader Guinea retail leader World's retail leader
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Founder of Ajman Founder of Al Ain Founder of Sharjah Virtonomics Philanthropist 1st class Founder of Ras al-Khaimah Triple corporate chevron Nine years with Virtonomics The tender collider, IV-VI places
The tender collider, IV-VI places The tender collider, IV-VI places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, the winner The tender collider, the winner
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The tender collider, the winner The tender collider, the winner The tender collider, the winner The tender collider, the winner The tender collider, the winner World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places
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l:
SYM Finance
n:
Robin Hood Band
m:
O'Mary
 
Marloan_Morris
... Pay for ever or quit ...

Please, do not panic and do not give way to despair!
 
Difficulties sent us from above ; ) to help us become stronger.
 
Virtonomics - a game like no other in all of its aspects.
To pay or not to pay - we're free to choose. It's possible to play Virtonomics and not pay real money, but you should set appropriate goals and/or stock up patience.
 
If try to venture to paraphrase the slogan of a Respected Diska:
In Virtonomics every person can find something good, if well ransack it [game]...
 
I wish for all nice game! : ) 
 

21.10.2016, 13:15

gamerz300
Masking mustache Panda Panda Mandarin duck Mandarin duck Honey Barrel Merit for the Uzbekistan of level I Seven years with Virtonomics
One year with Virtonomics
Seven years with Virtonomics
m:
Egg-Roll International
 
Marloan_Morris
 
A: right... Like a 6 month old player could afford 800 billion for one point anyways...
 
B: no one's telling you to go out and build a Tesla you know... You could just stick to the basics... There is ample opportunities w/o paid services. I've only bought stuff from here in the last 2/3 years...
 
C: welcome to capitalism, you likely support it unknowingly in real life too...
 
D: ???
 
E: 5 years? Sure, but how many players are going to hang around for that long? It's always been like that... The game survives off of Vera and Olga, Mary and Lien are nothing. Anna is bonus money, and I'm tempted to do that over investing in lien...
 
D:

 
This is expensive...
https://robertsspaceindustries.com/pledge/Combos/The-Completionist-Digital ...
 
Villas are basically useless for 90% of the players anyways so they don't count. That game (or game style you're referring to still exists) is more of a gamble than anything else... I remember reading for such a game someone spending over 100,000 USD for a virtual club, they made most of their money back in the first year but what if the admins shut off the servers day after?
 
Basically pay what you're comfortable with beyond that only thing you can complain about is the cost of the points and what you get for them. Esp in this hyperinflation game where a few million units of diamonds for $30 is insane.
See here for more info: https://virtonomics.com/lien/forum/forum_new/16/topic/105852/view/m:99931276/#99931276 ...
 
P.S. They don't delete posts usually unless there's a game breaker (recently happened) and causes a huge issue.
 
If they showed (open books) where all their money went you'd prob just upright and quit lol, so don't ask for that... 
 

21.10.2016, 14:43

Marloan_Morris
Triple corporate chevron For contribution to the development of Virtonomics Black Friday wallet Winner of the Contest for Managers in the nomination Nation's Health Winner of the Leaders Contest in the nomination Tender mania Winner of the Leaders Contest in the nomination Quality label Winner of the Leaders Contest in the nomination of Consumer Goods Winner of the Leaders Contest in the nomination The Standard of Virtonomics
Winner of the Contest for Managers in the nomination Raw Material Base Winner of the Contest for Managers in the nomination "Knowledge is power!" Winner of the Contest for Managers in the nomination Consumer Goods Winner of the Contest for Managers in the nomination The Standard of Virtonomics Three years with Virtonomics
 
@ A: I never payed more than 80-120B per point from the exchange.
 
@ B: If you start a business game you should have a business plan. Like in RL. Contains investment, time, point of break even, profit. Even in RL you can profit from a game like this, by the network you create through it, so that was always an option. But through this change there will never be a point of break even or even selfrentablilty of the business, so it makes it an overall loss, which is beside the point to even play this game.
 
Since I dont own a little farm in the prairy sure we support the system before we are born.
Well everyone should survive the system, which only a view do for a longer while.
 
If you think that villas are useless maybe spend another 5 years in the game to understand macro economy. There is always a risk of system shut down or armageddon, thats the tickle of the game.
 
Suggestion to give a bit of counterweight to the bitchin.... make a contest of Virtognomes: Real money bonds purchasable through virtual cash. Like 2T Packages, paying off real life margins from the company. For the 10T Package you get a city for 6T as a bonus. That would make this game interesting for a lot of people. And "funk yeah" I build a tesla!.... 
 

22.10.2016, 20:38

Last time edited : 22.10.2016, 20:39

Mike1
Eleven years with Virtonomics
Four years with Virtonomics
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The tender collider, IV-VI places The tender collider, IV-VI places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places
The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, II-III places The tender collider, the winner The tender collider, the winner The tender collider, the winner The tender collider, the winner
World Cuisines, IV-Vi places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places World Cuisines, II-III places
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World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner World Cuisines, the winner Shagreen, VII-XV places Shagreen, VII-XV places Shagreen, VII-XV places
Shagreen, VII-XV places Shagreen, VII-XV places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places
Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, IV-VI, places Shagreen, II-III places Shagreen, II-III places Shagreen, II-III places Shagreen, II-III places Shagreen, the winner
Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Platinum sponsor of the Contest for Tycoons Founder of the city Enugu
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m:
Mico Inc
 
Marloan: points being "hauled" to the big players, how would that work? I think its the opposite, now nobody can buy any points, not even those who have the virto$ to pay for it. Also, no more hauling off game resources (points) to other realms, or offline (points sold for real money), no more exploitation via virt market, or ultra-leverage to RL-oligarchs who can afford buying points on a daily base.
 
Financial success will allow you to buy state property which is being actioned. And those wanting to get rid of points can still find ways to make do through similar means.
 
 
 

22.10.2016, 23:10

Last time edited : 22.10.2016, 23:23

Marloan_Morris
Triple corporate chevron For contribution to the development of Virtonomics Black Friday wallet Winner of the Contest for Managers in the nomination Nation's Health Winner of the Leaders Contest in the nomination Tender mania Winner of the Leaders Contest in the nomination Quality label Winner of the Leaders Contest in the nomination of Consumer Goods Winner of the Leaders Contest in the nomination The Standard of Virtonomics
Winner of the Contest for Managers in the nomination Raw Material Base Winner of the Contest for Managers in the nomination "Knowledge is power!" Winner of the Contest for Managers in the nomination Consumer Goods Winner of the Contest for Managers in the nomination The Standard of Virtonomics Three years with Virtonomics
 
I totally agree with socrates.... socrates, probably thought in the next sentence "Nevertheless it sux".
 
Game basics: If you are not dumb like a nutbolt, your skill level is responsible for how much you sell. Time=Money in this case or the ability to invest points in bonus items from state auctions.
 
Now as before Oligarchs can buy as many points as they want. Dont even have to be a king for that.
 
But I dont want to own a bmw or a bigass house. And I dont feel like investing in a game for ever either. And the possibilities to break even are gone now.... since yes I can buy from auctions, but whats sold in auctions??? Now much less AAAND for way overprice if there are any farms for sale. Since mines are basically just offered empty, and refueling a mine cost more than making a new one.
 
Points beeing hauled to bigger players??? You ask me how that is??....
Here an example: I make grain (that I already bought with points... like almost anyone else). Pay tax for storage, pay tax for pigfarm, pay tax for Biochemicals.... then a whole lotta customs in between. These taxes and customs go mostly to government procurement where big players sell 100s of yachts in an infukingsane level to these governments. These trillions beeing made there are used for toping all auctions. Combined with skillevels and points from tenders and supercontest bonuses.
 
So the level or margin has been set min 10 times higher. And there is no way any lower budget player can stop paying $ to virtonomics and actually really just play for free.... after years of time invested in building this economy.
 
@gamers yes you can play for free .... with marbles, but even with beeing the best and winning it all in the COP you dont make a difference neither sales wise nor politically. Starting with no money= 90% chance of restart.
 

 
So now no longer Time = Money just Money = Money. Better for you and a handfull others and yes not to forget the oligarchs ;) My plan was to go with as little as possible on money as far as possible. For some people asset level is a way to have gone far, or success level (9).... , or skill levels ... or beeing mayor of 9 cities and 3 regions could be considered that too, and yes this did not come for free. But I guess there is noone on all servers that paid less $ to get there, could be considered success, of course for virtonomics I am probably the worst customer ever. Didnt pay 100s and still be loud.
Good tactic to get rid of those customers.
 
With this change a newer player can only hope that the top league of players die from a kidneystone or trombosis...
We pay. all that have already.... Hurray! 
 

24.10.2016, 22:59

gamerz300
Masking mustache Panda Panda Mandarin duck Mandarin duck Honey Barrel Merit for the Uzbekistan of level I Seven years with Virtonomics
One year with Virtonomics
Seven years with Virtonomics
m:
Egg-Roll International
 
 
"Game basics: If you are not dumb like a nutbolt, your skill level is responsible for how much you sell. Time=Money in this case or the ability to invest points in bonus items from state auctions."
 
This is possibly the most hated part of the game for me... The skill level as far as I'm concerned is a money grab not a equal level playing field algorithm... This is due to the natural slowdown and points to speed it back up. However at some point growth by any logical definition all but stops, therefore requiring purchasing your skills, the new spend now to speed up display function they added shows this... My biggest gain is 604% with 1.4% increase a turn which sounds awesome, but it's only 8.45%/turn after spending money...
 
My slowest is production at 61 it's % is 1.9 (I spent points won a few months ago) its increase is only 20% if I spend more... Useless, right?
W/o the skill level players who want to pay the game as they would in real life would prob dominate or at least compete with the points payers. I would pay for Anna but afaik this crazy b.s. Still exists there, which it has no business being there...
 
"but whats sold in auctions??? Now much less AAAND for way overprice if there are any farms for sale. Since mines are basically just offered empty, and refueling a mine cost more than making a new one."
 
This is true, the reason being is the admins refuse to do anything with points control over virt $... Basically if Mike says 1 point is worth his  entire accounts value in virts $ and everyone thinks that then that's what it's worth, the admins won't step in saying "no, points are worth x billions/millions". Two reasons why; one nothing in this game from points has a static point to virt cash exchange with the ip structure... Two they are literally too lazy to fix it to enforce it as well...
Case and point my mines and farms on lien are way over priced under assets for the most part... It seems they just copy pasted Mary for lien... The equipment/products asset structure in most if not all divisions are based on ip and not what you paid for... At which time makes this no longer a simulator but "just a game". In real life if you buy equipment and produce stuff cheaper than usual or lower than market value and have to sell the whole damn business, any extra beyond what you paid is profit...
 
How the game works:
You pay $5,000,000 for $10,000,000, game puts your assets at $10,000,000.
You sell for 8,000,000 making it look like you lose 2,000,000.
 
How the real world works:
You pay $5,000,000 for $10,000,000, you have to put your assets at $5,000,000.
You sell for 8,000,000 making 3,000,000 profit. Doing what the game does is illegal in many parts of the world which would legally give you a one way ticket to jail if caught...
 
Best and easy example for the game is grain... Need a hyperinflated warehouse or factory that can hold grain? Just buy x number of units and you're golden, literally...
 
Here an example: I make grain (that I already bought with points... like almost anyone else)."
 
Um why not soy? Let's you produce better junk lol.
 
"So the level or margin has been set min 10 times higher. And there is no way any lower budget player can stop paying $ to virtonomics and actually really just play for free.... after years of time invested in building this economy."
This is why I support removal of independent suppliers for in-game point property purchases based on virt cash (read topic in suggestions). If every player has 3 or more farms (q1 tech whatever) making grain on any realm we'd be flooded with grain and with greater quality than 1 as well...
 
 
 
"So now no longer Time = Money just Money = Money. Better for you and a handfull others and yes not to forget the oligarchs ;) My plan was to go with as little as possible on money as far as possible. For some people asset level is a way to have gone far, or success level (9).... , or skill levels ... or beeing mayor of 9 cities and 3 regions could be considered that too, and yes this did not come for free. But I guess there is noone on all servers that paid less $ to get there, could be considered success, of course for virtonomics I am probably the worst customer ever. Didnt pay 100s and still be loud.
Good tactic to get rid of those customers."
 
Actually for me my farm properties only assist in 3 things;
animals (soy), for which most byproducts get sold on the open market.
Bread (eggs, milk, grain) for which I have little use for do i rarely produce it, plus too high of a q to sell on the open market (35+)
Ships (not yachts), sold to the public and usually at almost no profit.
The only things that make stupid amounts of money are wood (huge stockpile), gold (usually one person buying all), aluminium, salmon. Almost everything else is sold stupidly low (olives are free lol), 100m units of grain for a penny... Blah blah blah blah blah blah blah blah blah blah... For me if not for the goodies that bring in stupid amounts of money (nano nano, Japan used to be my #1 income) I couldn't give back stuff others could use.
 
Last year I sold furniture for a silly low price helping others make tons of money, my own resources excluding one item.
 
"With this change a newer player can only hope that the top league of players die from a kidneystone or trombosis..."
 
Not all top players are greedy snobs, sure some are and offer nothing however if all top players like Mike died, who'd give us kick butt tips?
 
"And "funk yeah" I build a tesla!...."
 
I think you missed my point there... While it's perfectly possible to build a electric car now in game it's something I wouldn't do or think about doing, let alone suggest a new player to do. This brings up 2 issues, one most new products are requiring new or old paid resources making it impossible or over priced to build. Two if they give a supplier they'll choke it after a short time, yes I'm looking at the whole bee situation...
 
To build a electric car of a decent q you wouldn't only need mines but bq 2+ mines... I'm currently mining the mineral for lithium batteries but techs way too low for me to exchange the ore to batteries... 
 

20.11.2016, 13:35

Cwalen
Three years with Virtonomics
Four years with Virtonomics
 
I think it's a good thing. There was an inequality in what could be produced for a point. Those with higher qualifications and technologies could make more virtual money out of the same input, meaning players with lower qualifications could not effectively compete.
 
Given some players willingness to create clones, the bottom end of the tender process was likely to attract "smurf" accounts that existed purely to produce virts to then be sold on to be exploited.
 
This solves both problems.
 
Personally I'ld love to see the tender process have multiple levels, since hitting the pro league I rarely get a chance with a tender, thus no points. On the other hand, having paid every cent I am ever going to pay to this game I have been pursuing a non point strategy for a long time now.
 
(in my own erratic, rarely sober way). 
 

List of forums -> Main forum of the online business game "Virtonomics"-> VIRTs reform

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