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'''Виртономика''' (англ. ''Virtonomics'') — многопользовательская онлайн бизнес-симуляция управления промышленно-торговой компанией. Компания может развиваться в совершенно разных направлениях — добыча природных ископаемых и их первичная переработка, выращивание сельхозпродукции, производство полуфабрикатов и готовой продукции, наука, продажи конечным потребителям. В каждом подразделении виртуальной компании моделируются ключевые бизнес-процессы и функции: HR, производство, маркетинг, продажи, логистика, стратегический менеджмент, финансы, закупки и т.п.  
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'''Virtonomics''' is a massively multi-user online business simulation of managing an industrial and trading company. The company can develop in completely different directions - extraction of natural resources and their primary processing, cultivation of agricultural products, production of semi-finished products and finished products, science, sales to end consumers. In each division of a virtual company, key business processes and functions are modeled: HR, production, marketing, sales, logistics, strategic management, finance, procurement, etc.
  
Особенность '''Виртономики''' в том, что развитие игрового мира не имеет заранее заданного алгоритма. Участники своими действиями влияют на рынки, которые изменяются и, в свою очередь, опять влияют на действия игроков. Кроме того, все участники связаны друг с другом — одни реальные игроки выступают покупателями и продавцами продукции, оборудования, сырья и материалов для других игроков. Всё это создаёт реалистичную рыночную среду, для которой характерны риск и неопределённость. Все действия в симуляции обрабатываются через равные  промежутки  времени. Такая  обработка называется пересчётом. Время между пересчётами называется шагом, в течение шага вы принимаете решения по управлению виртуальными компаниями.
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The unique feature of '''Virtonomics''' is that the development of the game world does not have a predetermined algorithm. Participants in their actions influence markets that are changing and, in turn, again affect the actions of other players. In addition, all participants are connected with each other - some real players act as buyers and sellers of products, equipment, raw materials and materials for other players. All this creates a realistic market environment, which is characterized by risk and uncertainty. All actions in the simulation are processed at regular intervals. This processing is called a recalculation. The time between recalculations is called a turn, during the turn you make decisions on managing virtual companies.
  
 
=='''Game units'''==
 
=='''Game units'''==

Revision as of 13:37, 18 June 2020

Virtonomics is a massively multi-user online business simulation of managing an industrial and trading company. The company can develop in completely different directions - extraction of natural resources and their primary processing, cultivation of agricultural products, production of semi-finished products and finished products, science, sales to end consumers. In each division of a virtual company, key business processes and functions are modeled: HR, production, marketing, sales, logistics, strategic management, finance, procurement, etc.

The unique feature of Virtonomics is that the development of the game world does not have a predetermined algorithm. Participants in their actions influence markets that are changing and, in turn, again affect the actions of other players. In addition, all participants are connected with each other - some real players act as buyers and sellers of products, equipment, raw materials and materials for other players. All this creates a realistic market environment, which is characterized by risk and uncertainty. All actions in the simulation are processed at regular intervals. This processing is called a recalculation. The time between recalculations is called a turn, during the turn you make decisions on managing virtual companies.

Game units

Game algorithms