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Topic created : 23 January 2012, 14:34

JustNash
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By the fifth anniversary of Virtonomics
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I was just thinking along these lines: what if for every 10 level ups you make (increase in skills), you get awarded 1 game point?
 
My guesses:
 
it might incentivise people to pay attention to qualification growth more. This requires much more attention than just running a company. This results in more clicks and more pages viewed (=more money for the sites owners).
 
Everybody gets access to all parts of the game. This will be a motivation for non-paying players. Now they get the feeling they cannot compete anyway. Now they have no access to decent minerals etc. And from what I understand, their access to gold and diamonds will soon dry up too.
If nothing is done, delinquency rates are set to increase. This might reverse that and even lower those rates.
 
Even if you don't care about mines, villas, ... you can choose to speed up your qualification growth. Either in general or in a specific area. You might decide to use the points to increase your production skill. Other players might like to open more stores and use it for their commerce skill. I still find it amazing that one company can focus an equal maximum amount of attention to raising pigs, researching mining technologies, producing automobiles and retailing video cameras.
 

Now, obviously, everybody likes to receive gifts. But that doesn't mean that the result is beneficial. So, what are your critical thoughts? Bear in mind that whatever would ever change would need to be to the advantage of the game's owners. So, if you think this would lower their income, then any change would obviously never happen.   

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24 January 2012, 03:18

Tee_Bickle
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By the fifth anniversary of Virtonomics
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I like your idea to award new players with game points for certain targets. Once the new players spend some gamepoints for extra game pleasure, they will be tempted to spend real money on the game. it worked for me that way Poorly)
 
I'm not sure if the increase of levels is such a milestone. As you know players are penalized for every skill increase. The penalty is removed when players spend game points for skill increase. Awarding players for increase in skills seems like a contradiction.
Also, players are already awarded for increase in skills as they are allowed to grow.
 
Maybe some other targets should be awarded with game points: first time of becoming one of the top 100 companies / top 100 players in one of the categories, the first time you reach 1 billion of revenues in your shops, the first time you send somebody an expensive gift etc. 
 

List of forums -> Free discussions-> game points

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