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List of forums -> Administration's announcements -> New principles of changing average city salary


Topic:

Topic created : 11 June 2010, 18:40

Last time edited : 11 June 2010, 18:40

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Novelties
 
1. Abolishment of the “feedback”. There will be only two factors influencing salary expectations of the Virtonomics citizens: the factor of wealth and the factor of production, i.e.:
• High concentration of production in the city makes its citizens more fastidious when looking for a job. Unemployment, on the contrary, decreases the threshold of expected salaries;
• The higher is the common level of wealth in the city and the volume of retail sales there, the higher are salary expectations.
 
2. Not significant, less than 1%, changes will be ignored. Thus, there is no necessity to readjust your companies because of micro changes in salary expectations;
 
3. There will be a limit for the total amount of the cities involved. Salary expectations will increase in not more than 10% of the cities with rounding down. Accordingly, the expectations will decrease in not more than 10% of the cities.
 
4. There will appear a page with the results of the last changes in salaries and the counter of the updates left until the next change;
 
5. In the day of change in salaries all players who have at least one employee in the cities involved and who have visited the game since the last change will get notifications.
 
The approximate date of the novelties coming into effect: June 15.
 
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